Toastii
Active member
I think rewarded ads should be added back, but not in the old way where players instantly get 10 gold for every ad.
Instead, ads could be connected to a daily or monthly progression system.
For example, players could earn progress by watching rewarded ads and unlock rewards after reaching certain milestones, such as:
This would make ads feel more like a proper reward system instead of just farming instant gold.
To make the system safer, the game should use trusted ad providers with server side verification or server to server callbacks. Good options could be:
Rewards should only be granted after the ad provider confirms a valid completed rewarded ad through the server. The reward should not depend only on the client side ad finished event, because that is easier to abuse.
This would make ads useful again for players, while also being safer and more fair for the developers.
Instead, ads could be connected to a daily or monthly progression system.
For example, players could earn progress by watching rewarded ads and unlock rewards after reaching certain milestones, such as:
- Gold
- Credits
- Silver Crates
- Small progression rewards
This would make ads feel more like a proper reward system instead of just farming instant gold.
To make the system safer, the game should use trusted ad providers with server side verification or server to server callbacks. Good options could be:
- Google AdMob
- Unity LevelPlay
- AppLovin MAX
Rewards should only be granted after the ad provider confirms a valid completed rewarded ad through the server. The reward should not depend only on the client side ad finished event, because that is easier to abuse.
This would make ads useful again for players, while also being safer and more fair for the developers.